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Band-in-a-Box® 2022 for Mac® Upgrade Manual
Chapter 3: GuickStart Tutorial
Let’s take a close look at the great new features in Band-in-a-Box 2022!
All Tracks Equal
Now all the 24 tracks (8 main tracks and 16 Utility tracks) have the same capabilities. You can generate RealTracks, RealDrums, Loops, etc. on any track. Styles can be made using up to 24 tracks. You can edit audio on any track, not just Audio and Utility tracks. Songs are saved with a very small file size as only the instructions to generate the audio need to be saved.
For  example, when you click on a Utility track label in the Mixer, you will see a menu  with settings and actions, which has always shown for the main tracks, so you can  use it to generate RealTracks, RealDrums, MIDI SuperTracks, Loops, etc. on the Utility  track. Also, in various track generation dialogs (RealTracks Picker, Loops Picker,  MIDI SuperTracks Picker, etc.) the track selector now includes all 24 tracks to  allow you to select any track within the dialog..
    
  
  
To make a style with up to 24 tracks, launch the StyleMaker and press the [Settings] button on its toolbar.
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  Then, in the  Miscellaneous Style Settings dialog, select a Soloist or RealTracks for each  of the tracks you need in the “Assign Soloist (MIDI) or RealTracks (audio) to style”  area.
  
You can edit audio on any track.
  
Previously, when you generated RealTracks on Utility tracks, Band-in-a-Box created very large audio .WAV files. So, if you made a lot of songs with Utility tracks, it took up too much of your hard drive space, and this often made it complicated to organize your files. Now, the Utility tracks work the same way as the main tracks have always worked, so Band-in-a-Box won't create audio files and instead point to the source material. This is called wave instructions, in which Band-in-a-Box saves a list of different parts of the source material. Those instructions are tiny and they are saved in the small Band-in-a-Box song file (.MGU/.SGU). 
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Playable RealTracks
This cool feature allows you to add MIDI notes (via the Piano Roll window) to the same RealTrack that is playing. And you will then hear that MIDI track playing, in most cases using a MIDI sound created from the RealTracks recording session. This means you can get the RealTracks to play the notes you want at key parts of the performance, either augmenting or replacing what the RealTracks is playing, for the section you want to change.
When you open the Piano Roll or Notation window for a RealTracks track, the notes you see are RealCharts, which  are silent MIDI. You can see them, but they don’t actually play during playback.  With the Playable RealTracks feature, you can make some of these notes playable. 
 To enter notes in the Piano Roll window, press the [Playable RealTracks] button on its toolbar. 
You will then see a message  to confirm that a Hi-Q patch plugin will be installed on the track. Press OK to  proceed.
  
 
 Now, the button gets the green borders to    indicate that you are in the Playable RealTracks mode. In this mode, any note    you enter will be heard during playback unlike RealCharts notes.
You can enter a note by holding the shift+command keys and clicking where you    want to add a note. A note will be entered with the duration selected in the “Dur”    drop-down menu. It will snap to the nearest grid boundary if the “Snap” setting    is enabled. After you have entered a note, you can change its location by dragging    it.
  
The notes you have entered show in green and  will be heard during playback along with the RealTrack audio. But you would want  to have your own notes play in place of the RealTrack audio. So, right-click on  the window and select Create Mute Region to mute RealTracks from the contextual  menu. This will add a green label at the top that says “Mute RealTrack Audio.” You  can extend it by dragging horizontally. When you play the song, the RealTrack audio  in this region won’t be heard, but the green notes you have entered will be heard.  If you regenerate the RealTrack, it will be outside of this is region.
  
There is also a feature to change the RealChart notes in a region to Playable notes. Select the notes, click on the arrow button to the right of the [Playable RealTracks] button, and select Change selected notes to Playable from the drop-down menu. The selected notes will then become green and be heard during playback.
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    This drop-down menu also has options to change the selected notes to RealCharts notes, select all Playable notes, choose a different Hi-Q patch, etc.  | 
  
You can also set volume  for the Playable RealTracks notes with the control area to the right of the arrow  button.
There are many possibilities you can do with  the Playable RealTracks feature. For example, the MIDI version of a pedal steel  does not sound realistic, but if you add some pitch bends events, it will sound  much bette.!
  
MultiRiff
This is interactive regeneration of section of RealTracks on any tracks, allowing a “multi-riff” like selection from up to 20 candidates that you could choose from. Audition RealTracks riffs for a section of a track, and select the one you want, either replacing or merging with existing RealTracks audio. And the saved files are tiny (no WAV files involved). Now you can have fun choosing what gets played for the RealTracks, and merge, replace or add your selected riffs to your tracks. This can add life to old tracks, by improving sections that had problems to a better riff.
Press the F8 key to open the dialog. You can also open it from the track radio button menu at the top of the screen or the new Track Settings and Actions dialog.
In the dialog, select a track, set a range, and choose a RealTrack to use for that range of the track. You can of course use the RealTrack selected for the whole track, but you can also use different RealTrack for that range. Press the [Generate New] button. A riff will be generated and play automatically. You can press this button again to get more riffs. The [Previous] and [Next] buttons let you navigate through the generated riffs. For each riff, you can add a memo like a keyword or your score out of 10, which makes it easier for you to decide which one to pick. By default, riffs will replace the existing riff on the track, but you can merge them if you disable the “Overwrite (replace existing)” option. When you are happy with a riff and want to add it permanently to the track, press the [Accept] button. You can then generate new riffs for a different range.

  Track: Select the track to generate  or regenerate riffs. The track can be an existing RealTrack or empty.
  Alternate  RT: You can use an alternate RealTrack (other than the main RealTrack) on the track,  either replacing or merging with the main RealTrack. For example, you can generate  a pedal steel riff on a mandolin RealTrack. This is optional.
  [Main  RT]: This lets  you choose a RealTrack to use as the main RealTrack on the track.
  [Alternate]: This lets you select an alternate  RealTrack.
  [X]: This quickly clears the alternate  RealTrack.
  Silence: When this is checked,  silence will be generated, replacing the existing RealTracks over the range. This  is useful for arranging or tidying up small glitches.
  
  Start Offset: This setting can fine tune the range. The  unit is ticks, which are 120 per beat. For example, entering 60 would start the  range 60 ticks (half a beat) later.
  End Offset: This setting can fine tune the range. The  unit is ticks, which are 120 per beat. For example, entering -40 would end the range  40 ticks earlier.
  [Update]: This notifies the program to update the  range you have entered.
  by Range: Select this to enter the range to use for  the generation. The format is bar.beat.tick separated by periods. There are 120  ticks per beat. For example, 3.2.50 would be bar 3, beat 2, tick 50.
  [Snap]: This snaps the entered setting to the nearest bar boundaries.
  Generate  an extra beat (for Soloists): Soloist often end a phrase  by playing a single note on the next bar. For example, if you are generating riffs  for 4 bars, you will hear a note on the first beat of the 5th bar to end the phrase.
  Overwrite  (replace) existing: If this option is checked, the new  riffs will replace the existing one on the track. Uncheck it if you want to hear  both of them playing at once.
  [Play]: This will play the song, starting a bar before the beginning of the  new generation. It does not generate the other tracks. If you want to do that, choose  the [Full Gen.] button instead.
  Auto  Play: If this is checked, then when a new riff is generated,  you will hear it right away. This applied to these buttons: [Generate New], [Previous],  [Next], and [Original].
  [Full  Generation]: This will generate all tracks so that you hear  a full arrangement.
  [Original]: This returns the current riff to the original riff present on the track  before you used this dialog or pressed the [Accept] button.
  Memo: You  can add a memo like a keyword or your score out of 10, which makes it easier for  you to decide which one to pick. 
  Riff  x/x: This shows the current riff number in the list  and the total number of riffs. For example, Riff 3/5 means the current is the third  riff of 5 riffs total. You can make more (up to 20) by pressing the [Generate New]  and navigate through the list until you press [Accept].
  [Previous]/[Next]: You can generate up to 20 different riffs at a time.  These buttons let you navigate through them.
  [Accept]: Press this button when you are happy with a riff and want to add it  permanently to the track. This will remove the rest of the riffs in the list, and  you can generate new riffs for a different range.
  [Revert]: Press this to return to the original riff in the track when you opened  this dialog (or changed a track or pressed the [Accept] button to make the riff  permanent).
  [Generate  New]: This will generate a new riff for the selected  range. You can keep generating new riffs (up to 20), press the [Previous]/[Next]  buttons to navigate through them, and then choose one to add to the track by  pressing the [Accept] or [Close] button or changing tracks.
MicroChords (Multiple Chords per Beat)
The MicroChords feature allows you to enter up to 4 chords per beat. Previously, Band-in-a-Box was limited to one chord per beat, but now you can have chords on 8th notes, triplets, or 16ths notes. This is especially useful on slow songs. You can select which tracks will play the MicroChords, allowing some tracks to play fast moving chord progressions and others to play the main chords.
MicroChords are stacked vertically on the Chord Sheet. If there is also a main chord at the same beat, it will display in gray.
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  You can enter MicroChords on the Chord Sheet with parentheses and commas. Start with an open parenthesis, type chords separated by commas, and end with a close parenthesis. 
 For example, typing (C,F) enters two chords for 8th notes, (C,F,G) enters three chords for triplets, and (C,F,G,Am) enters four chords for 16th notes. If you do not type a chord between commas, it will enter a blank chord. For example, typing (C,F,G,,) would enter the first and the second chords for 16th notes and the third chord for an 8th note.
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You can have both MicroChords and a main chord at the same beat. For example, type D7(A,Fm) to enter D7 as a main chord and A and Fm as MicroChords.
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  You can erase all chords (main and/or MicroChords) from the highlighted cell with the Delete key.
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Pressing the () and return keys will erase just the MicroChords and advance the cell.
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  You can change the current main chord and keep the current MicroChords at the beat by typing another main chord. For example, if you type Gm and press the return key, the main chord will be replaced with Gm and the MicroChords will remain.
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  If you want to change the main chord and erase the MicroChords, type a chord followed by parentheses. For example, type Gm() to replace the current main chord with Gm and erase the MicroChords.
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You can also use a dialog to enter MicroChords. Press F6 or M return keys to open the Set MicroChords dialog. This dialog has more features including the option to exclude some tracks from playing the MicroChords.

  Current Bar: The bar number will display with * if there are some MicroChord data  in the bar, and “t” if there is a new “Excluded Tracks: setting. 
  Disabled  for this bar: If this option is checked, none of  the MicroChord settings will be played for this bar.
  [Update] will update the settings in the dialog. Press this if chords have  changed. 
  Chords: Enter MicroChords on this row. Each beat is divided into four for an  even style and three for a swing style.
  Rest: A rest will cause the previous chord duration to stop playing, turning  the previous chord into a “shot.”
  Motif: Enter a checkmark if you want to create a specific rhythmic pattern.  You do not need to enter chords as the motif will use whatever current chord is  in the song.
  [Set  All] applies the divisions of the first beat to all  other beats.
  Triplets/16ths/Auto: This sets the number of divisions per beat.  “Triplet” divides the beat into 3, and 16th divides  the beat into 4. If “Auto” is selected, the division is automatically selected by  the style loaded.
  Force  Enabled: This is useful if you do not enter any MicroChords  in the current beat but still want a beat of silence instead of the main chord.
  [Clear] clears the data for the current beat.
  Set  Excluded Tracks: This area allows you to select tracks  to be excluded from playing the MicroChords. 
  Change  Excluded Tracks at this bar: Enabling this allows you  to select tracks that should be excluded from playing the MicroChords. Press the [Set] button to select tracks that should be excluded. The excluded tracks  will play main chords, instead. 
  [Clear  Bar (Excluded Tracks)] clears any excluded-track setting  for the current bar. 
  [Clear  All Bars (Excluded Tracks)] clears any track-excluded settings for all  bars in the song.
  Copy  Chords: This area allows you to copy MicroChords and  settings to other bars. 
  Copy  to Bar: This is the destination bar for the copy.
  Pattern  Length: Set this to 1 if you want the current bar to  be copied. If you want a longer section to be copied, enter the number of bars to  copied. For example, enter 2 to copy the current and the next bars.
  #  of Bars: This is the total number of bars to be copied.
  [Set  to Whole Track] sets the destination to the whole song.
  [Copy  MicroChords Now] will copy the MicroChords and settings in the current  bar (or more bars if the Pattern Length is more than 1) and paste them to the selected  bar. 
  [Clear  Bar] clears all settings from the current bar. 
  [Clear  All Bars] clears all settings from all bars in the song.
  [MicroChords to Lyrics] displays the MicroChords, including the Motifs (x) and Rests (r), as Bar  Lyrics, which are viewable on the Chord Sheet when the Bar Lyrics layer is  selected with the [Chord Display] toolbar button menu.  
  [Chord  Options] opens the Chord Options dialog.
Motifs
The Motifs feature allows selected tracks to play specific rhythms without changing the chords. For example, you might want the guitar and bass to play a specific 16th rhythm in a funk song, while the piano and sax stick with the normal feel.
The motifs can be set in the Set MicroChords dialog. You can open it with the F6 or M return keys.

Suppose you have loaded a funk style and you want a horn section to play a specific rhythm (16th-rest-rest-16th) in Beat 1 and 3 and just to rest in Beat 2 and 4. So, you check the Motif checkbox in the first and fourth slots, and the Rest checkbox in the second and third slots for Beat 1, and then you check the Rest checkbox for all slots in Beat 2. You repeat this patten for Beat 3 and 4. Enable the Change Excluded Tracks at this bar option and press the [Set] button to exclude tracks other than a horn section. If you want to use this rhythm pattern in other bars, use the Copy Chords area.
  
  Now, when you play the song, you will hear horns to play hits interspersed with the cool lines that are part of the style itself.
Volume Automation
This feature allows you to have volume automation on any track to achieve volume changes like fades, crescendos or other node-based volume automation.
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  In this tutorial, we are using a song in one  of the two new Artist Performance sets. These sets have original songs sung by a  variety of very talented singers in a variety of genres. These Artist Performances  can be played in Band-in-a-Box and they are great for experimenting with different  styles.
Now, let’s load a song called “Emmaline 100 country male C _goldrsh.MGU” from theApplications/Band-in-a-Box/Artist Performance Sets/Artist Performance Set 12 - Songs with Vocals volume 2 folder. This song has great leading and background vocals, but when you play the song, you may notice that the background vocal is too loud.
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    When you open the Audio Edit window and show the background vocal track, there is an audio section in bars 21-27, and you may notice that the first half section is a bit louder than the second half. You could use the volume slider in the Mixer, but that would decrease the volume for both sections. There is a better way to adjust the volume and to give you more control.  | 
  
 First, press the volume automation mode button  on the window’s toolbar.
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    This will show blue lines on the track. The waveform is still visible but it’s darker so that we can focus on the blue lines right now.  | 
  
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    You can click anywhere on the blue line to add a node (a small blue dot), which acts as an anchor.  | 
  
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    If you add more nodes and then move some of them up or down, the blue line will be drawn between nodes that you’ve entered. And the position of the blue line at any given point determines the amount in decibels that the audio is increased or decreased at that point. When you play the song, the volume of the background vocal is essentially balanced out between two sections.  | 
  
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    You could have the background vocal start off quieter and have it gradually become louder.  | 
  
Drum Stems
Drum stems are separate tracks from the different microphones used during the actual recording sessions.
Currently,  drums stems are available for over 50 RealDrums, but there are more to come. You  can find which RealDrums have drums stems if you look at the “Stems” column in  the RealDrums Picker. It will tell you how many microphones were used for  recording.
  
When  you select a RealDrums that has stems, you will see what they are just below  the list. Using the checkboxes, you can load all stems, the selected stems, or the  mix of all stems for your song. 
  
If you  select all or individual stems, each stem will be loaded to separate tracks, so  you can control volume, pan, etc. for each stem using the Mixer.
  
Track Settings and Actions
There is a convenient “one-stop-shopping” dialog where you can select RealTracks, Loops, MIDI SuperTracks, etc., set volume/ reverb/panning/tone, mute, solo, freeze, save as Performance Tracks, and do many other things for all 24 tracks.
You can  open this dialog in several ways.
  - Press F7 or T  return keys.
  - Use the Edit | Track Settings and Actions menu item.
  -  Right-click on the Chord Sheet and select Track Settings and Actions  from the contextual  menu.
  -  Right-click on the track radio button at the top of the screen and select Track  Settings and Actions Dialog  from the contextual menu.
In the list at the top of the dialog, you can see which instruments are currently selected for each track. It also shows the type of the track (RT/RD/MST), the mute or frozen status, and MIDI patches. Select a track in the list and select settings for that track at the bottom half of the dialog.

  Enabled: If you  uncheck this, the track will not be generated.
  [Defaults]: This  sets the track settings to defaults. Note that any settings from the underlying  style will remain. To prevent style tracks from playing, disable the track.
  [Erase Track]: This erases both audio and MIDI data from the track.
  Frozen: If this  is checked, no new data will be auto-generated.
  Editable Audio: This changes the track to an editable audio track, which will be saved  as a WAV. This is usually done for vocals or other recordings.
  Audio Base Tempo: If the track type is an editable audio track, this is the tempo  that the audio was recorded or created at.
  Audio Transpose: You can transpose the track if it’s an editable audio track.
  [re-Generate Whole Track]: For a RealTrack, this will re-generate the whole track.
  [MultiRiff (re-gen part of track)]: This allows you to interactively  create sections of RealTracks  by choosing from multiple candidates  (up to 20).
  Generation Type - None: If this is set, no auto- generation will occur except for an underlying  style. To prevent generation from an underlying style, disable the track.
  Generation Type - RealTracks: Click on the radio button to open the RealTracks Picker, or click on  the [+] button to select a RealTrack using other dialogs.
  Generation Type - Loop:  Click on this radio button to select a Loop.
  Generation Type - UserTracks:  Click on this radio button to select a UserTrack.
  Generation Type - RealDrums (Drums Track): To select RealDrums on the Drums track, select this radio button to  open the RealDrums Picker or the click on the [+] button to select RealDrums using  other dialogs.
  Generation Type - RealDrums  (Other Tracks): This can be  used for a second drum track or Drum Stems.
  Generation Type - MIDI SuperTracks: Click  on this radio button to select a MIDI SuperTrack. MIDI SuperTracks are high-quality  MIDI tracks, based on performances by studio musicians.
  Generation Type - MIDI from current style: This is a MIDI track from the  current style.
  Generation Type - Custom MIDI from specific style: You can select a MIDI  track from another style.
  Summary: You  can copy this summary and paste it into a custom description.  
  Label: This allows  you to customize the short track label.
  Description:  This allows you to customize the long track description.
  [Update]: Press  this button if you have entered a label and/or description.
  Volume/Reverb/Panning/Tone: You can control mixer for the track.
  [Un-Mute]: This will un-mute all tracks.
  Muted: This will  mute the track.
  MIDI Channel: This allows you to re-route the MIDI events  on the current track to another channel.
  MIDI Patch: You  can select a MIDI patch for the MIDI track by pressing the [+] button and using  the menu. If you know the General MIDI patch number, Bank 0, and Bank 32, enter  the numbers and press the [Update] button.
  
  Timebase: With  this option, you can hear an audio-type track (RealTracks, RealDrums, etc.) at  normal, half time, double time, or triple time. If the style tempo is 80, a 160  tempo should be set to double time.
  Medley: This  allows a RealTracks medley (multiple consecutive or simultaneous RealTracks on the  same track).
  Bluesy: This  option will play major triad like C as if they were C7, so the track sounds bluesy.
  Simpler: This  makes the arrangement use “simpler” playing, with less notes and embellishments.
  Direct Input:  This option is for electric guitar RealTracks that were recorded any effects so  that you can add your own effects by amp simulators.
  Held: If you  check this, the track will make a simple arrangement, mostly playing held chords.
  [Play]: This  plays the song, using the current track settings and re-generating the tracks.
  [Re-Play]: This  replays the song without regenerating the tracks.
  [Stop]: This  stops playback.
  [Save as .STY]: This allows you to create a new style with a new name. The style will  contain the current auto-generated tracks in the song.
Remix Full Vocal Songs
We’ve made over 50 original songs (Pop, R&B, and Modern Country) with high-quality, great sounding vocals, harmonies and Band-in-a-Box arrangements. Use these to remix new arrangements, starting from these high-quality, great sounding tracks.
They are included in the new Artist Performance sets 11 and 12.
  Applications/Band-in-a-Box/Artist  Performance Sets/Artist Performance Set 11 - Songs with Vocals volume 1
  Applications/Band-in-a-Box/Artist  Performance Sets/Artist Performance Set 12 - Songs with Vocals volume 2
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  Load a song from these folders and listen to a great performance!
  
  To hear audio demos, press the [Other] filter button in the StylePicker, and select Styles that have .m4a full  song demos, with vocals from the drop-down menu. 
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  Or,  press the [Category] filter button, select Choose and Show User  Category from the drop-down menu, and select “PGMusic\Style Demos with  Vocals\All Style Demos with Vocals” from the list.
  
  This will list styles that have full vocal audio  songs. You can then click on a style in the list to listen to a demo.
  
Install Manager - One-Click to Download and Install
You can download and install the entire package  of your order with the new one-click Install Manager. This is a much simpler  alternative to manually downloading and installing all the files individually  that are listed on the “My Products” page in your account. This is particularly  useful for “download-only” (e-delivery) versions of the Band-in-a-Box Pro,  Mega, and UltraPAK, since there can be 100 GB of files to download and install.
  
  After you place your order, click on the  link(s) in your order confirmation email to go directly to your Downloads page  for each product. If the Install Manager is available for the product, there  will be a link to download it at the top of your download page list. 
  
  Once this setup file is downloaded, run it  to install the Install Manager program on your computer. The program will be  installed into the Applications folder on your Mac system hard drive.
  
  Run the Install Manager. Press [Enter Download  URL] and paste in the link to your download page for any product. Then, press [Download  and Install All]. Files will be downloaded to the specified download folder and  installed to your Band-in-a-Box folder.
New Songs Default to 1 Chorus
Previously, new songs defaulted to 3 choruses, but now, they default to 1 chorus.
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Settable Default Length and Choruses for New Songs
You can now change the default number of bars and choruses. For example, you can have new songs default to 64 bars with 1 chorus, 24 bars with 3 choruses, etc.
Click on the [Prefs] toolbar button to open the Preferences dialog. Then,  in the Defaults for new songs area, enter the number of bars for each  chorus and the number of choruses.
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Now, when you start new songs, the End bar and  the Choruses buttons will show whatever you have selected in the dialog.
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New Column and Option in RealDrums Picker
The  new “Stems” column tells you the number of microphones used for recording.
  
Using the new Stems options below the list, you can  load all drum stems or selected drums stems to separate tracks, or the mix of all drum stems to a same track.
  
Audio Edit Window Enhanced
The  volume automation mode has been added. This allows you to achieve volume  changes like fades, crescendos or other node-based volume automation.
  
The marker mode selector has been replaced by  three intuitive buttons.
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StylePicker Picker Enhanced
Additional row has been added to the mixer for  Utility tracks, so you can see which instruments are included in the style and you  can control settings for those tracks within the StylePicker window.
  
The “Other” filter button has more menu items.  You can filter the list to show styles that use Utility tracks or Styles or styles  that have full song demos with vocals.
  
The “Set #” column shows HalfDouble for Half-time/Double-time  variation styles.
  
We’ve added more user categories (e.g., Xtra13 All  Styles, XPro Styles Set 3, Style Demos with Vocals, etc.).
  
Notation Enhacements
You can now insert/remove a trill (tr symbol) for a note with the Notation window right-click menu.

Band-in-a-Box can also read trills from XML files.
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When loading an XML file from Guitar Pro that has two clefs of guitar notation on 1 part, Band-in-a-Box will correctly load the tab clef and ignore the redundant other clef.
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New Hotkeys
T return  opens the Tracks Settings and Actions dialog. 
M return opens the Set MicroChords dialog. 
F6 now opens the Set MicroChords dialog. Previously,  this key opened the Save MIDI File dialog.
F7 now opens the Tracks Settings and  Actions dialog. Previously,  this key let you open a MIDI file.
F8 now opens the MultiRiff RealTracks dialog.  Previously, this key opened the Jukebox Options dialog.
  

…and more!
Thank you for taking time to read this introduction to Band-in-a-Box 2022!
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